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Kontakt is one of the greatest tools in a producer's arsenal for getting rich, organic sounds.īut with SO many companies and Kontakt libraries, it’s difficult to figure out which ones are the best. This accounts for the library’s relatively small (3GB) footprint it also explains why the rhythm patterns loop perfectly and feel absolutely great, making this brilliantly executed library a highly effective compositional tool.In 2017, finding the best Kontakt Libraries is no easy feat. No time–stretching is used in Action Strikes: rather than recording real performances, the loops were constructed from multi–dynamic single hits, which means you can drastically increase or decrease the tempo without affecting the samples’ pitch or sound quality.
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The first features individual single instruments playing a full set of rhythm patterns, single hits, flams and an excellent set of single and multiple grace notes, while the latter contains 12 useful single–hit multi–instrument combinations with individual controls for each sample.
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The library’s ‘Instrument’ and ‘Hits’ patches open up more options. Further on–the–fly variations can be triggered by a set of five keyswitches, four of which vary the number and position of accents in a bar, while the fifth triggers a short ending lick. Each loaded pattern has five rhythmic variations and a pair of single hits so you can program your own fills.
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Featuring various combinations of drums, shakers and metals and sporting names like ‘Heroic Drums’, ‘Monster Attack’ and ‘War Ensemble’, the patterns are thunderous, propulsive, dynamic and (as it says on the tin) optimised for action scenes.ĭigging deeper, each ensemble has a Low, Mid and High section which can operate independently, enabling you to mix and match patterns - the ‘high’ section houses lighter, quieter material. Swing feel can be added via an adjustable on–screen control. No timpani or tuned percussion instruments are included, but that’s excusable in a library designed primarily for rhythm generation.Īction Strikes’ percussion ensembles pound out exciting, repeated two–bar rhythms capable of many variations: the rhythm patterns comprise simple eighth–note figures, more complex 16th–note patterns, triplets and odd time signatures. The instruments were recorded from two perspectives: the close-miking contains a fair amount of hall ambience of a very agreeable kind, while the ‘room’ position sounds more distant.Īs well as taikos of all sizes, the library contains African and Indian drums, ethnic and hand percussion, rock bass drum, hi–hat and cymbals, concert toms, metals, gongs, shakers and even a waterphone, which contributes some eerie squeaks, slithers and groans. Today’s games market demands cinematic production values and a big, Hollywood–style sound, so with that in mind, Action Strikes’ ready–made phrases are designed to bring “instant orchestral drama” to music scores.įollowing a well–trodden path, the library combines Japanese taikos (performed by the Dusseldorf–based Wadokyo ensemble) with standard orchestral percussion, whipping up the ingredients into ready–to–go rhythm patterns which obligingly sync to your host tempo.
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Like its predecessor Action Strings, the Action Strikes percussion library is a collaboration between software giants Native Instruments and the production company Sonuscore, a division of computer games music specialists Dynamedion.